/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 adv_actor_action.h

	$Header: /heroes4/adv_actor_action.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( ADV_ACTOR_ACTION_H_INCLUDED )
#define ADV_ACTOR_ACTION_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

// ------------------------------------------------------------------------------
// t_adv_actor_action_id enum
// ------------------------------------------------------------------------------

enum t_adv_actor_action_id
{
	k_adv_actor_action_wait,
	k_adv_actor_action_fidget,
	k_adv_actor_action_prewalk,
	k_adv_actor_action_walk,
	k_adv_actor_action_postwalk,
	k_adv_actor_action_attack,

	k_adv_actor_action_count,
};

std::string const &   get_adv_action_name( t_adv_actor_action_id action );
t_adv_actor_action_id get_adv_action( std::string const& keyword );

#endif // !defined( ADV_ACTOR_ACTION_H_INCLUDED )
